I specialize in organization and optimization. Building backends that scale and frontends that are fluid & responsive.
Combat game based off of Ken Omega.
An open-world RPG based on SAO. I am one of currently two scripters handling the development of the codebase for 100k+ Discord members.
A Demon Slayer RPG.
Battlegrounds game featuring "new gen" anime characters.
I build reliable backends that stay stable under load and handle player data safely. My focus is on persistence and server logic that does not break as scale increases.
I design and implement core gameplay systems like combat, movement, and abilities. The goal is for mechanics to feel responsive, consistent, and fair.
I structure code in a way that stays readable and maintainable as the project grows. This makes future updates easier.
I focus on performance and efficiency so games run smoothly across devices. This includes reducing overhead and keeping network and memory usage under control.
* Percentage (%) deals only accepted for released games with established revenue or games close to release.